Oct 16, 2006, 11:20 PM // 23:20
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#1
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Frost Gate Guardian
Join Date: Jun 2006
Profession: W/Mo
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Summon Bomber
With this build, well you bomb people by summoning. Its very effective, only problem is I haven't tried this in PvE yet. Once I get the skills, I'll try PvE! And no, this is not even close to be a MM or a Minion Bomber
Ritualist/Necromancer
Whats you need:
Spawning 12 (+4)
Communing 6 (+1)
Death 11
Max armor is nice with a 1/2 recharge spawning staff. You don't need the energy armor because energy isn't a problem with this build.
Spells:
Attuned Was Songkai - Elite Spell. Hold Songkai's ashes for up to 45 seconds. While you hold her ashes, your Spells and Binding Rituals cost -53% of the base Energy to cast.
Explosive Growth - Enchantment Spell. For 63 seconds, whenever you create a creature, up to 5 foes near that creature are struck for 68 lightning damage.
Boon of Creation - Enchantment Spell. For 63 seconds, whenever you create a creature, you gain 53 Health and 6 Energy.
Animate Bone Minions - Spell. Exploit nearest corpse to animate two level 9 bone minions.
Death Nova - Enchantment Spell. For 30 seconds, if target ally dies, all nearby foes take 80 damage and are Poisoned for 15 seconds.
Rupture Soul - Spell. Target allied Spirit is destroyed. All nearby enemies are struck for 146 lightning damage and become blinded for 13 seconds.
Bloodsong - Binding Ritual. Create a level 4 spirit who dies after 86 seconds. Attacks by that Spirit steal up to 12 Health.
Pain - Binding Ritual. Create a level 4 spirit. This Spirit's attacks deal 12 damage. This Spirit dies after 86 seconds.
How its works:
First cast Attuned Was Songkai, Boon of Creation and then Explosive Growth. If you don't have a corpse, use pain or Blood Song to blind the enemy while you summon next to them. However, it would help if you have a monk like in the pictures. When you see your first corpse cast bone minions, because you are summoning two, it does double the normal damage, you gain 12 energy and get over 100 health. When there is a big fight or a tank is going after you summon a spirit then you Rupture Soul. Also use Death Nova on minions. You probably figured out the rest.
Please leave comments. I fought those fights with henchies, which most people can't do with henchies.
A MM can't even do it with henchies! (my trapper can solo it) other than that, this build is strong!
Oh by the way, I didn't use allaince battles because I wanted to challege strong teams. Yet, they seem to stay togeather as they fight.
This is Vs Elementalists
http://img286.imageshack.us/img286/1...ttoloserk3.jpg
http://img286.imageshack.us/img286/1...ightingro6.jpg
http://img280.imageshack.us/img280/9482/sstartyu0.jpg
http://img245.imageshack.us/img245/1...gdamagemr9.jpg
http://img245.imageshack.us/img245/4...yvselesym3.jpg
This is me VS. IW team, 304 damage... Whao!
http://img244.imageshack.us/img244/9...ttoloselh6.jpg
http://img178.imageshack.us/img178/9...ightingsq6.jpg
http://img113.imageshack.us/img113/3807/iwlostgv0.jpg
http://img178.imageshack.us/img178/3...gdamageni4.jpg
http://img473.imageshack.us/img473/6...oryvsiwee6.jpg
Me vs. degen, well who can win? Sadly, we killed all but 2.
http://img265.imageshack.us/img265/6...blelossat2.jpg
Me VS. monks, sadly healer henchie died, so I didn't get flawless.
http://img86.imageshack.us/img86/149...ttoloseaj1.jpg
http://img296.imageshack.us/img296/9...ightingbm0.jpg
http://img46.imageshack.us/img46/517...slosingbz2.jpg
http://img46.imageshack.us/img46/173...vsmonksbz9.jpg
Me VS. tanks
http://img244.imageshack.us/img244/2...ttoloselc9.jpg
http://img177.imageshack.us/img177/6...slosingje5.jpg
http://img126.imageshack.us/img126/5...gdamageru6.jpg
http://img177.imageshack.us/img177/2...vstanksot2.jpg
Please leave comments on my build, I want to know what you think!
Last edited by Fluffy Butt; Nov 22, 2006 at 12:53 AM // 00:53..
Reason: A little here and a little there!
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Oct 28, 2006, 04:05 AM // 04:05
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#2
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Pre-Searing Cadet
Join Date: Feb 2006
Location: las vegas, nv
Guild: none
Profession: E/Mo
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Your build looks effective for the application T/A - Zaishen. I would substitute Spirit's Gift(spawning pwr) for Pain. It has the following attributes: Ench. spell- 10e 1sec 45sec, For 60 sec whenever you create a creature, all allies near that creature gain 50 hp(@ 12+3 spawning) and lose 1 condition. That is 100+ hp(@ 12+4) per pair of minions and 2 conditions removed! If health for the allies is the way you sometimes go, this is a good idea. I like blinding more than the somewhat small damage of pain at the noted level. Of course, it requires your allies to be near the rising creature. Sometimes they will gain, sometimes not. The nature of the game.
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Nov 25, 2006, 09:18 PM // 21:18
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#3
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Frost Gate Guardian
Join Date: Nov 2006
Profession: E/Mo
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I don't know much about ritualists and their skills, but the skills and the build look good and solid to me. No anti-interrupters for those who want to use it in PvP although.
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Nov 27, 2006, 04:34 PM // 16:34
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#4
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Lion's Arch Merchant
Join Date: Aug 2006
Location: 667 Neighbour of the Beast
Guild: Ttgr
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Dude,
Love your build. Looks very effective. Just wanted to share my version. More of a pressure build as it does degen instead of direct damage. This build is not very effective, but it's fun because you basically control when the bombs go off.
N/x
10 Blood Magic
14 (1 + 1) Death Magic
8 Soul Reaping
(Don't really need any other runes or sup runes as you want the minions to die in the fray)
[skill]Animate Bone Minions[/skill][skill]Death Nova[/skill][skill]Putrid Flesh[/skill][skill]Animate Flesh Golem[/skill][skill]Taste of Death[/skill][skill]Infuse Condition[/skill][skill]Dark Bond[/skill][skill]Gaze of Contempt[/skill]
The Flesh Golem is used for the Infuse Condition/Dark Bond, but if you feel that the Minions can sustain that, then swap for:
[skill]Jagged Bones[/skill]
Essentially, this does AOE damage and -8 Degen with Putrid Flesh. Use Taste of Death only in emergency or swap it for:
[skill]Putrid Explosion[/skill]
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